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POLICY.TXT
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1993-10-06
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Because we all love to play computerGames....
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GamesNet Policy
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1 - Previous Policies
---------------------
a) Previous policies are hereby declared null and void.
2 - Membership of GamesNet
--------------------------
a) Any HOST or HUB is authorised to issue nodenumbers to new nodes
and to connect them to the Network.
He does have the obligation however to report this to the HQ
within the shortest possible delay, using the appropriate
application form.
b) Any HOST also has the right to appoint HUBS.
c) Anyone can, in principle, become a node in GamesNet. However, the
HQ reserves to right to deny someone access without having to
state his/her reasons.
d) Points are allowed in GamesNet but need to fill in the application
form (POINT.AAN) and subsequently send this to the Nodelist
Coordinator. Please rename this form to YOUR_NAME.FRM.
3 - Polling
-----------
a) Every HOST is obliged to send and pick up mail at least once every
24 hours.
HUBS and NODES are obliged to send and pick up mail at least three
times a week, unless some other arrangement has been made with
their uplink.
b) Every HOST/HUB is allowed to delete mail packets that still have not
been picked up after two weeks.
4 - The functioning of HOST/HUB/NODES
-------------------------------------
Sub1 - Hosts/Hubs
a) Every Host/Hub is obliged to make the Info-file and Policy freely
available on their BBS for downloading.
b) The latest Policy should ALWAYS be passed on to Downlinks.
c) A Host/Hub is obliged to carry ALL of the GamesNet echomail-areas
and pass these on to their downlinks. These areas can be made
"pass-through".
d) A Host/Hub is not allowed to pass on the echomail-area
HQ<>HOST<>HUB.100 to downlinks that don't act as such.
e) Hosts are obliged to carry all of the file-areas. Hubs can choose
the areas at their own discretion, after having consulted their
downlinks.
Sub2 - Nodes/points
a) Sysops in GamesNet are expected to inform their GamesNet users of
the GamesNet rules.
b) Nodes in GamesNet are obliged to carry the areas SYSOP_NL.100 and
SYSOP_ENG.100, since those areas will be used to announce any
changes.
c) Points can NOT be connected to any of the SYSOP-areas.
5 - Moderators
--------------
a) Moderators can be appointed by the HQ or the GamesNet Coordinator.
b) Moderators will supervise their allocated area and watch out for
messages that are in violation with this Policy.
c) Rulings of moderators, sent to nodes, have to be adhered to
immediately and if further "violations" occur, the moderator can
have the node disconnected of that particular area.
d) Any further discussions about messages and expulsions are not
allowed.
e) In the case of differences of opinion between moderator and node,
the HQ and Coordinator will cast the deciding vote. Their decision
is therefore binding.
f) When the functioning of a particular moderator becomes
questionable, the HQ or Coordinator has the right to relieve this
moderator of his duties.
g) All moderators need to be connected to the area MODERATOR.100 in
which carboncopies will be placed of those messages of users/nodes
that are "in violation". Should these violations continue, this
person will be expelled from GamesNet.
6 - Echomail-areas
------------------
a) We expect everyone to express himself in a correct manner.
Cursing, calling names, arguing etc. do not enhance the
informative nature of the net. Should after a warning someone
still decide not to change his behaviour, expulsion from GamesNet
will be forthwith.
b) Offering and/or copying (C) software is prohibited by law and
therefore not allowed within GamesNet.
c) Submitting messages that lead to the direct or indirect exchange
of (C) software are not allowed.
d) GamesNet's primary aim is the exchange of experience and
information relating to Games and their use. Try and stick to
this!
e) "Chatting" about non-game topics is allowed but ONLY in the
appropriate areas: CHAT_NL.100 and CHAT_ENG.100
f) Copying and/or forwarding messages to another Echomail Network is
not allowed without the express permission of the HQ.
g) GamesNet has 1 (one) test-area. We therefore ask people NOT to
test in other areas.
h) Advertising in GamesNet in any form is not permitted. Neither are
messages allowed like "Call my BBS" or "I have some games to sell,
who's interested in buying?"
i) In GamesNet areas, the use of an alias is allowed. However, in
SYSOP_NL.100, SYSOP_ENG.100 and HQ<>HOST<>HUB.100, the use of an
alias is NOT allowed.
j) When writing messages in any area, first check the language used
in that area. So no dutch in english areas, and vice-versa.
k) ALLFIX.100 is only to be used for file-searching. One can use
Allfix, James or any other suitable file-robot for this.
Handwritten messages are NOT allowed, except for messages by the
moderator.
7 - File-areas
--------------
a) It is forbidden to automatically forward files, initially
distributed by GamesNet, to any BBS that is not a member of
GamesNet.
b) All files that are distributed by GamesNet will be announced in
the read-only area: HATCH.100
8 - Node/pointnumber applications
---------------------------------
a) As was stated before in Article 2, any HOST or HUB is authorised
to issue nodenumbers to a new node.
This can only be done after the completion and forwarding of the
application form.
b) Applications by points will have to be made at the BBS where
he/she wants to become a point. Points will need to fill in the
application form for points, POINTS.AAN
The node will have forward this form to the Nodelist Coordinator.
c) People that have been unable to find a HUB/HOST can forward their
application to the GamesNet HQ (100:300/0).
Eventually you will receive word back through your BBS or mailer.
Should you not have a BBS or Mailer, then it's best to call for an
answer the next day.
NodeNummers: 100:300/0 Games-Net
15:300/0 Digital-Net
Telephone : 05771-1035 14.400 Baud
9 - Problems. (Who needs them...)
---------------------------------
a) In case of doubt or competence as to the application of the above
rules, and in any dispute between users and users, sysops and
sysops, sysops and users etc., the GamesNet HQ and Coordinator
(Edwin Neef and Raymond Dijkxhoorn) will have the deciding vote.
Their decision is therefore binding and precludes any further
discussions.
b) Please advise your HOST if you regularly experience problems when
picking up your mail.
10 - Finally...
---------------
a) We expect everyone to abide by these rules. In case of abuse or
misconduct, the person involved will have to account for himself
and could face serious consequences.
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For more information, please contact:
HeadQuarters: Saxenheim BBS, Vierhouten (NL)
31-(0)5771-1035
GamesNet 100:300/0
DigitalNet 15:300/0
CachetNet 96:7701/200
Coordinator : TH Rijswijk, Rijswijk (NL)
31-(0)70-3401534
GamesNet 100:800/0
SigNet 27:1331/80
THAnet 70:3170/300
DigitalNet 15:200/502
FidoNet 2:281/534